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Medieval times, Vikings, swords, axes, the 80s… and undead!

In the realm of Kingdom Maker, power changes hands all the time. And this Halloween, a supernatural invasion will shake the kingdom to its core. With the curse falling upon Viking lands, Ragnar and his army will rise to claim victory. And we’ll be the ones to tell how it all began.

When we got the call, we were thrilled. Most of our team grew up watching 80s cartoon every morning, from Dungeons & Dragons to He-Man, She-Ra, Lord of the Rings, Saint Seiya, and so many others. Getting the chance to dive back into all of that through deep, rich research was a true privilege. We explored aesthetic possibilities, color treatments, light and shadow, stroke styles, and the traits of classic heroes. And, of course, we watched a ton of war films. From there, we began shaping our narrative.

The story behind Deadthane Ragnar’s undead invasions began to take shape. Together with the team at Scopely, we crafted a narrative filled with rich elements to justify October’s special expansion pack within the game. Like any true Viking, our leader came from distant lands, driven by ambition to conquer more wealth and territory. But what awaited him was an army of nobles far greater than he had imagined. The battle was lost. But Ragnar was not one to give up so easily.

According to legend, long ago a mighty warrior fought an epic battle against a dragon and won — but the dragon’s spirit was cursed to remain trapped inside the axe that struck the final blow. That axe had never been found… until now.

The axe is revealed, hidden deep within a cave — and Ragnar becomes possessed by the dragon’s curse. Condemned to live eternally as an undead, he summons his army of zombie vikings back to life. And that changes everything. Deadthane Ragnar and his horde are now free to conquer any land and crush any enemy that stands in their way!

Falar sobre o desenvolvimento dos dois personagens

We created a map as a guide to Ragnar’s world.

Falar sobre as escolhas de cenario

Falar da mudança de tempo e do cair da noite junto com a destruição causada pelos mortos vivos

Contar sobre as escolhas das cores e a evolução do dia e da luz influenciando a narrativa

um filme de ação, os movimentos da animação, as escolhas da direção e os efeitos

colocar alguns roughs da animação a partir daqui.

O macabro dos anos 80. Filmes e séries que nos inspiraram

Thanks!